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Mastering wavelab vs dsp quattro
Mastering wavelab vs dsp quattro





mastering wavelab vs dsp quattro
  1. MASTERING WAVELAB VS DSP QUATTRO PRO
  2. MASTERING WAVELAB VS DSP QUATTRO FREE

Melda Production's Free Bundle includes an EBU r128 compliant loudness meter, or there's ToneBoosters EBU meter which is EUR 20.Ĭomputer Music gave away a version of ToneBoosters Barricade limiter. Does Reaper have that? I really don't do much recording-mastering nowadays because I have been in a music writing dry spell.

mastering wavelab vs dsp quattro

The Mastering Show podcast mentions a "loudness" meter.

MASTERING WAVELAB VS DSP QUATTRO PRO

I think at the time of this article I was using a combination of Pro Tools and WaveLab but since have moved to using REAPER and WaveLab. If you're looking for mastering plugins, that's an entirely separate topic but many people think of mastering as the sonic processing and forget about the technical details. Some affordable alternatives to WaveLab Pro (WaveLab Elements is too limited) would be Triumph by Audiofile Engineering, DSP Quattro, Studio One V3, or even HOFA CD Burn & DDP or Sonoris DDP Creator Pro if you just need some basic master assembly tools. I find it much more arcuate, easier to use, and more suited for the task than REAPER. It's great for all that but then I move to WaveLab to finalize things.

mastering wavelab vs dsp quattro

I use REAPER for the initial processing via plugins and analog gear, trimming up and doing some spot edits with RX5 set as external editor. While REAPER has a lot of mastering focused features, they'll all a little clunky and basic compared to WaveLab. Making things hard for no reason is weird to me but to each his own. When I get a mastering job where I decide the mix needs help beyond level matching the songs, I ask for the multitracks and mix session so I can take care of things more quickly and save the customer money. Just like someone might suggest to "get it right at the recording", I'm suggesting to finish the mix from the multitracks. Still, I get the impression that there's this idea that you can take an unfinished mix and "fix it in the mastering" (like how people quip "fix it in the mix") and this is considered SOP in some circles. Makes communication more difficult when terms are redefined is all. You can call it "mastering" if you want too. Maybe this is the "restrictions lead to creativity" camp? That's fine but you're actually mixing and not mastering yet. Seems like a very unusual restriction to impose. There aren't any rules and if it sounds right it is right. If you really like a workflow of only going so far with the multitracks and then restricting yourself to the 2 track to finish it, that's fine. Throughout our testing, we were constantly and pleasantly surprised by the way it handled itself.If you are adding creative input. For heavyweight audio editing, it's not as feature-packed as the likes of WaveLab, but then it's nowhere near as expensive.

mastering wavelab vs dsp quattro

On the downside, although you get peak/RMS metering, there are no built-in spectral analysis tools.ĭSP-Quattro gets a big thumbs-up for its routing flexibility and virtual instrument support, going beyond your basic audio editor in that sense. Basic audio editing and looping is easily applied, and with audio scrub, you can even find your edit points by ear if you like. The onboard effects do the job, although for serious mastering, you'll be glad of the AU/VST support. It makes it easy to put together a CD master, with crossfades, ISRCs and track- by-track and global insert processing. Once you've found a setup that works, use it as a template.ĭespite being quite 'different', DSP-Quattro is admirably self-explanatory in many respects, and the precise yet stylish Logic-style graphics feel instantly familiar. Ultimately, we'd prefer a global workspace-based layout rather than DSP-Quattro's 'start from scratch with each new file' approach, but the Project file type does recall your exact window layout. On paper, this might all sound slightly odd, but it's an extremely flexible system, and with four internal stereo channels and hardware routing built into many of the modules, creative routing setups can be built to an extent that we've not seen in an audio editor before. You can freely arrange all of these and hide, deactivate and generally organise stuff in the Documents window, which lists all of the active Generators. These include the Input, Input Recorder, Virtual Instrument and Audio File Player modules, which feed into the Audio Output and Output Recorder modules. The main thing you should understand about DSP-Quattro is that it's a modular system, with sound-producing modules called Audio Generators.







Mastering wavelab vs dsp quattro